Posts Tagged ‘XAML’
09
Oct

Vector Arrows

1 Comment » Popularity: 3%

Laurent Bugnion created 56 useful vector arrows in XAML format. Resource is available in WPF and Silverlight format.

Vector Arrows

View Demo: New Window
29
Sep

Loading Animation

1 Comment » Popularity: 3%

A very simple loading animation in XAML format.

Loading Animation

View Demo: New Window
Create a simple loading in XAML:
<UserControl x:Class="ShineDraw.Controls.LoadingAnimation"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Width="400" Height="400" >
    <UserControl.Resources>
        <Storyboard x:Name="Rotation" RepeatBehavior="Forever">
            <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="LayoutRoot" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)">
                <SplineDoubleKeyFrame KeyTime="00:00:00" Value="0"/>
                <SplineDoubleKeyFrame KeyTime="00:00:00.2000000" Value="0"/>
                <SplineDoubleKeyFrame KeyTime="00:00:00.2000000" Value="45"/>
                <SplineDoubleKeyFrame KeyTime="00:00:00.4000000" Value="45"/>
                <SplineDoubleKeyFrame KeyTime="00:00:00.4000000" Value="90"/>
                <SplineDoubleKeyFrame KeyTime="00:00:00.6000000" Value="90"/>
                <SplineDoubleKeyFrame KeyTime="00:00:00.6000000" Value="135"/>
                <SplineDoubleKeyFrame KeyTime="00:00:00.8000000" Value="135"/>
                <SplineDoubleKeyFrame KeyTime="00:00:00.8000000" Value="180"/>
                <SplineDoubleKeyFrame KeyTime="00:00:01.0000000" Value="180"/>
                <SplineDoubleKeyFrame KeyTime="00:00:01.0000000" Value="225"/>
                <SplineDoubleKeyFrame KeyTime="00:00:01.2000000" Value="225"/>
                <SplineDoubleKeyFrame KeyTime="00:00:01.2000000" Value="270"/>
                <SplineDoubleKeyFrame KeyTime="00:00:01.4000000" Value="270"/>
                <SplineDoubleKeyFrame KeyTime="00:00:01.4000000" Value="315"/>
                <SplineDoubleKeyFrame KeyTime="00:00:01.6000000" Value="315"/>
            </DoubleAnimationUsingKeyFrames>
        </Storyboard>
    </UserControl.Resources>

    <Grid x:Name="LayoutRoot" Background="Transparent" RenderTransformOrigin="0.5,0.5">
        <Grid.RenderTransform>
            <TransformGroup>
                <ScaleTransform/>
                <SkewTransform/>
                <RotateTransform/>
                <TranslateTransform/>
            </TransformGroup>
        </Grid.RenderTransform>
        <Ellipse Width="100" Height="100" Fill="#FF000000" >
            <Ellipse.RenderTransform>
                <TransformGroup>
                    <ScaleTransform/>
                    <SkewTransform/>
                    <RotateTransform/>
                    <TranslateTransform X="-150"/>
                </TransformGroup>
            </Ellipse.RenderTransform>
        </Ellipse>
        <Ellipse Width="100" Height="100" Fill="#FFAAAAAA" >
            <Ellipse.RenderTransform>
                <TransformGroup>
                    <ScaleTransform/>
                    <SkewTransform/>
                    <RotateTransform Angle="45" CenterX="200" CenterY="50"/>
                    <TranslateTransform X="-150"/>
                </TransformGroup>
            </Ellipse.RenderTransform>
        </Ellipse>
        <Ellipse Width="100" Height="100" Fill="#FFAAAAAA"  >
            <Ellipse.RenderTransform>
                <TransformGroup>
                    <ScaleTransform/>
                    <SkewTransform/>
                    <RotateTransform Angle="90" CenterX="200" CenterY="50"/>
                    <TranslateTransform X="-150"/>
                </TransformGroup>
            </Ellipse.RenderTransform>
        </Ellipse>
        <Ellipse Width="100" Height="100" Fill="#FFAAAAAA"  >
            <Ellipse.RenderTransform>
                <TransformGroup>
                    <ScaleTransform/>
                    <SkewTransform/>
                    <RotateTransform Angle="135" CenterX="200" CenterY="50"/>
                    <TranslateTransform X="-150"/>
                </TransformGroup>
            </Ellipse.RenderTransform>
        </Ellipse>
        <Ellipse Width="100" Height="100" Fill="#FF999999"  >
            <Ellipse.RenderTransform>
                <TransformGroup>
                    <ScaleTransform/>
                    <SkewTransform/>
                    <RotateTransform Angle="180" CenterX="200" CenterY="50"/>
                    <TranslateTransform X="-150"/>
                </TransformGroup>
            </Ellipse.RenderTransform>
        </Ellipse>
        <Ellipse Width="100" Height="100" Fill="#FF777777" >
            <Ellipse.RenderTransform>
                <TransformGroup>
                    <ScaleTransform/>
                    <SkewTransform/>
                    <RotateTransform Angle="225" CenterX="200" CenterY="50"/>
                    <TranslateTransform X="-150"/>
                </TransformGroup>
            </Ellipse.RenderTransform>
        </Ellipse>
        <Ellipse Width="100" Height="100" Fill="#FF555555"  >
            <Ellipse.RenderTransform>
                <TransformGroup>
                    <ScaleTransform/>
                    <SkewTransform/>
                    <RotateTransform Angle="270" CenterX="200" CenterY="50"/>
                    <TranslateTransform X="-150"/>
                </TransformGroup>
            </Ellipse.RenderTransform>
        </Ellipse>
        <Ellipse Width="100" Height="100" Fill="#FF333333"  >
            <Ellipse.RenderTransform>
                <TransformGroup>
                    <ScaleTransform/>
                    <SkewTransform/>
                    <RotateTransform Angle="315" CenterX="200" CenterY="50"/>
                    <TranslateTransform X="-150"/>
                </TransformGroup>
            </Ellipse.RenderTransform>
        </Ellipse>
    </Grid>
</UserControl>
28
Sep

Text Strike Through

1 Comment » Popularity: 1%

The follow XAML let you to add a "strike though" effect on your text. It works for single line text and you are able to customize the font size and color.

Text-Strike-Through

View Demo: New Window
XAML to create a strike through text:
<usercontrol height="300" width="400" x:class="ShineDraw.Controls.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
    <grid background="White" x:name="LayoutRoot">
        <grid horizontalalignment="Center" verticalalignment="Center">
            <grid.columndefinitions>
                <columndefinition width="Auto"></columndefinition>
            </grid.columndefinitions>
            <textblock fontsize="28" text="Shine Draw"></textblock>
            <line x:name="StrikeThroughLine" stretch="Fill" x2="20" x1="0" strokethickness="1" stroke="Black"></line>
        </grid>
    </grid>
</usercontrol>
26
Sep

Create Path in C# and XAML

Post a comment » Popularity: 1%

Matthias Shapiro demonstrated how you create a geometry object using C# and XAML.

Create-Path-in-C#

26
Sep

Create Gradient Background

1 Comment » Popularity: 1%

Most of the time when you are using Visual Studio and you don’t’ want to open Blend for just setting a very Gradient Background! The below code can surely help you.

Create Gradient Background in XAML

Creat gradient background in c#:
LinearGradientBrush linear = new LinearGradientBrush();
linear.StartPoint = new Point(0.5, 0);
linear.EndPoint = new Point(0.5, 1);

GradientStop g1 = new GradientStop();
g1.Color = _backgroundColor1;
g1.Offset = 0;

GradientStop g2 = new GradientStop();
g2.Color = _backgroundColor2;
g1.Offset = 1;

linear.GradientStops.Add(g2);
linear.GradientStops.Add(g1);

Border border = new Border();
border.Background = linear;
Creating gradient background in xaml:
<UserControl x:Class="GradientBackground.Page"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Width="600" Height="400">
    <Grid x:Name="LayoutRoot" Background="White">
        <Rectangle Stroke="Black" Height="180" HorizontalAlignment="Left" Margin="10,10,0,0" VerticalAlignment="Top" Width="285">
            <Rectangle.Fill>
                <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
                    <GradientStop Color="Black" Offset="0"/>
                    <GradientStop Color="White" Offset="1"/>
                </LinearGradientBrush>
            </Rectangle.Fill>
        </Rectangle>
        <Rectangle Stroke="Black" Height="190" HorizontalAlignment="Left" Margin="10,0,0,10" VerticalAlignment="Bottom" Width="285">
            <Rectangle.Fill>
                <LinearGradientBrush EndPoint="0,0" StartPoint="0,1">
                    <GradientStop Color="Black" Offset="0"/>
                    <GradientStop Color="White" Offset="0.1"/>
                    <GradientStop Color="Black" Offset="0.2"/>
                    <GradientStop Color="White" Offset="0.3"/>
                    <GradientStop Color="Black" Offset="0.4"/>
                    <GradientStop Color="White" Offset="0.5"/>
                    <GradientStop Color="Black" Offset="0.6"/>
                    <GradientStop Color="White" Offset="0.7"/>
                    <GradientStop Color="Black" Offset="0.8"/>
                    <GradientStop Color="White" Offset="0.9"/>
                    <GradientStop Color="Black" Offset="1"/>
                </LinearGradientBrush>
            </Rectangle.Fill>
        </Rectangle>
        <Rectangle Stroke="Black" Height="180" HorizontalAlignment="Right" Margin="0,10,10,0" VerticalAlignment="Top" Width="285">
            <Rectangle.Fill>
                <LinearGradientBrush EndPoint="0,0" StartPoint="1,1">
                    <GradientStop Color="Black" Offset="0"/>
                    <GradientStop Color="Red" Offset="1"/>
                </LinearGradientBrush>
            </Rectangle.Fill>
        </Rectangle>
        <Rectangle Stroke="Black" Height="190" HorizontalAlignment="Right" Margin="0,0,10,10" VerticalAlignment="Bottom" Width="285">
            <Rectangle.Fill>
                <RadialGradientBrush>
                    <GradientStop Color="White" Offset="0"/>
                    <GradientStop Color="Black" Offset="1"/>
                </RadialGradientBrush>
            </Rectangle.Fill>
        </Rectangle>
    </Grid>
</UserControl>
View Demo: New Window
23
Sep

Clip/Mask To Actual Size

Post a comment » Popularity: 1%

Colin Eberhardt created a very useful Clipping behavior class which helps you do clipping easily. The behavior can detect the ActualHeight and ActualWidth at run time and create a RectangleGeometry() to Clip your Grid.

Clip To Bounds

c# implementation of the behavior:
using System;
using System.Windows;

namespace Namespace
{

    public class Clip
    {
        public static bool GetToBounds(DependencyObject depObj)
        {
            return (bool)depObj.GetValue(ToBoundsProperty);
        }

        public static void SetToBounds(DependencyObject depObj, bool clipToBounds)
        {
            depObj.SetValue(ToBoundsProperty, clipToBounds);
        }

        /// <summary>
        /// Identifies the ToBounds Dependency Property.
        /// <summary>
        public static readonly DependencyProperty ToBoundsProperty =
        DependencyProperty.RegisterAttached("ToBounds", typeof(bool),
        typeof(Clip), new PropertyMetadata(false, OnToBoundsPropertyChanged));

        private static void OnToBoundsPropertyChanged(DependencyObject d,
        DependencyPropertyChangedEventArgs e)
        {
        FrameworkElement fe = d as FrameworkElement;
        if (fe != null)
        {
            ClipToBounds(fe);

            // whenever the element which this property is attached to is loaded
            // or re-sizes, we need to update its clipping geometry
            fe.Loaded += new RoutedEventHandler(fe_Loaded);
            fe.SizeChanged += new SizeChangedEventHandler(fe_SizeChanged);

        }
        }

        /// <summary>
        /// Creates a rectangular clipping geometry which matches the geometry of the
        /// passed element
        /// </summary>
        private static void ClipToBounds(FrameworkElement fe)
        {
        if (GetToBounds(fe))
        {
            fe.Clip = new RectangleGeometry()
            {
            Rect = new Rect(0, 0, fe.ActualWidth, fe.ActualHeight)
            };
        }
        else
        {
            fe.Clip = null;
        }
        }

        static void fe_SizeChanged(object sender, SizeChangedEventArgs e)
        {
            ClipToBounds(sender as FrameworkElement);
        }

        static void fe_Loaded(object sender, RoutedEventArgs e)
        {
            ClipToBounds(sender as FrameworkElement);
        }
    }
}
sample usage in XAML:
<UserControl x:Class="Namespace.MainPage"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:this="clr-namespace:Namespace;assembly=Namespace"
    >
    <Grid x:Name="LayoutRoot"  this:Clip.ToBounds="True" >

    </Grid>
</UserControl>
19
Sep

Create Storyboard using C# and XAML

1 Comment » Popularity: 1%

Kris Meeusen demonstrated how to create Storyboard animation identically using C# or XAML. A good article for you to reference how to create your first animation.

Storyboard

View Demo: New Window